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topic E
3 hours

First-Person Video Games—Projection Matrices


Description

In Topic E students apply the knowledge developed in this module to understand how first-person video games use matrix operations to project three-dimensional objects onto two-dimensional screens and animate those images to give the illusion of motion.

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Credits

From EngageNY.org of the New York State Education Department. Precalculus and Advanced Topics Module 2, Topic E, Overview. Available from engageny.org/resource/precalculus-and-advanced-topics-module-2-topic-e-overview; accessed 2015-05-29.
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